The return visit
Pot the 1 and bring the cue ball back behind its contact position without scratching.
Low contact creates backspin. The draw that survives the trip to the object ball determines the return.
Try this shot →Classic setups. Your stroke. See what actually happens.
Each table uses the V2 physics engine. Adjust the cue, preview the result, rethink it, then commit. A successful shot must meet the challenge’s actual contact and pocket conditions.
Pot the 1 and bring the cue ball back behind its contact position without scratching.
Low contact creates backspin. The draw that survives the trip to the object ball determines the return.
Try this shot →Contact the 1, send it into the 2, and pot the 2 without scratching.
Two collisions pass motion along the line. Small changes to contact and pace can spoil the second collision.
Try this shot →Send the 1 into a cushion and then into a pocket without scratching.
Cushion compression, friction, and spin alter the rebound. Adjust the actual shot rather than relying on a mirror line alone.
Try this shot →Pot all six object balls in six different pockets with one stroke. Keep the cue ball on the table.
The paired cluster separates motion into six routes. Precise spacing, alignment, and contact friction make the setup part of the shot.
Try this shot →Jump over the 2 without touching it, land, and pot the 1 without scratching.
An elevated cue drives the ball into the slate. Its rebound supplies vertical motion; speed and elevation determine clearance and landing.
Try this shot →Curve around the 2 and pot the 1 without touching the blocker or scratching.
An elevated, off-center impact tilts the spin axis. Cloth friction changes the direction of travel as that spin relaxes.
Try this shot →